Animation studio Aardman and the British Council have teamed up once again, to launch their second app in the Learning Time with Timmy series.
Learning Time with Timmy 2 has been designed to help develop cognitive skills and the English language, and allows kids to choose from three games to practise over 60 new English words with Timmy and his friends.
When developing the app, Aardman and the British Council carried out research with native-speaking and non-native speaking parents and children in three countries, including Chile, Thailand and the UK.
Plus, the two companies also worked with the Good App Guide to help make the app more accessible.
Neil Ballantyne, mobile learning manager at the British Council, said: “The key to success for this app is developing something that children really engage with and learn from. We know from observation and the feedback children have given us that we have built something both fun and educational.”
The app also boasts an expanded reward section; meaning children are rewarded with stickers, sticker play areas and videos after completing each stage of a game.
Lorna Probert, head of digital production at Aardman, added: “We’re delighted to be continuing our partnership with the British Council using Timmy to bring the English language to life for young learners.
“Developing a second app in the series has allowed us to analyse how children played with the first app – what they loved and what aspects we could adapt and improve. This invaluable process has enabled us to create a new experience which is even more fun and rewarding for our young audience to further encourage their English language development.”
Learning Time with Timmy 2 is available to download now in the Apple, Google Play and Amazon App stores for £2.29.