Space Invaders – The Board Game: “Videogames are part of our cultural heritage”

Video game brands are now simply a part of our cultural heritage, is the message to come from 612 Entertainment, the company behind a project to bring the iconic arcade game, Space Invaders to the board gaming market.

The firm’s president Robert Colman has outlined his mission to expand the best brands that the video gaming space has to offer – either contemporary or heritage – “across all media, and make them accessible to an even larger audience.” Colman is launching into the mission with the retro title Space Invaders.

The project is the result of a partnership between 612 Entertainment and the company responsible for creating Space Invaders some 40 years ago, Taitom and is now live on the crowdfunding platform, Kickstarter.

Simply called Space Invaders – The Board Game, the title looks to recreate the iconic video game brand in 3D, physical play, while commemorating the 40th anniversary of the original Space Invaders arcade game.

The game will arrive as both a standard and as a numbered collector’s edition. Both will only be available via the Kickstarter campaign.

The title itself combines the deck-building genre with a more traditional strategy board game, allowing two to four players to collect Space Invaders cards, and add them to their hands, while shooting enemies with their laser canons.

Backers will also have the chance to reserve one of 500 limited numbered Space Invaders Art Boxes, celebrating the 40th anniversary of the brand. Each will be autographed by Space Invaders creator, Tomohiro Nishikado.

“After successfully invading video screens worldwide for over 40 years, we are excited to join forces with 612 Entertainment to help Space Invaders, one of our top brand, invade living room tables everywhere,” said Taito president Tetsu Yamada.

Robert Colman, president of 612 Entertainment, added: “Video game brands like Space Invaders have become part of our cultural heritage.

“Our corporate vision is to expand the best of those brands across all media and make them accessible to an even larger audience. We are grateful that Taito partnered with us to bring one of the world’s most recognisable video game brands to the flourishing board gaming market.”

The Kickstarter project has already hit over $30,000 of its $45,000 target. Check it out here.

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