Value Added Tact | The importance of meeting the sensibilities of ‘kids these days’

From Generation Z to Generation Alpha, audiences’ tastes and preferences are ever changing, from awareness of social responsibilities to greater demand for sustainability. Co-founder of Kids Industries, Gary Pope explores the importance of authenticity when meeting today’s youth and their new consumer values

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My favourite game when I was a kid was Buckaroo. The tension, chaos and hysterical laughter caused by a few bits of plastic pulled from a cardboard box kept me happy for hours. If only the youth of today was still that easily pleased, product development and marketing teams would be laughing all the way to the bank.

But they’re not. Far from it. Culturally, societally, we are in a state of flux. So many things are happening that were unthinkable five years ago, all of which are impacting our purchasing decisions. As a result, young people have become increasingly sophisticated consumers, politically savvy, environmentally aware, far more emancipated, and very, very vocal and demanding of the brands they invest time and money in.

They curate rather than collect. The label in itself is no longer enough. They want to know where, how and with what products have been made. They have an incredible understanding of the supply chain; are the workers treated fairly and paid a living wage, is the factory run on wind power, is it safe?

They are increasingly invested in making purchasing decisions that are driven by value and the impact they will have on the planet, rather than by consumption.

“Most of all, they want authenticity; they want to buy from brands that genuinely share their values and are honest and transparent about contributing towards a fairer society.”

Value no longer means cheap, it means quality, longevity, considered and conscious. They understand the importance of sustainability, the circular economy, diversity and humanity. They want to see products  representing all of us, and not just a limited few. Charity shopping and reselling toys and games on eBay are seen as badges of honour, rather than a shameful blot on their social status.

But most of all, they want authenticity; they want to buy from brands that genuinely share their values and are honest and transparent about contributing towards a fairer society and the future of our planet. What they don’t want, is box tickers.

And they know some or all of this at a really young age. Even Generation Alpha (2012-2025) is aware. They  feel strongly about consumer issues, they just don’t have the maturity to decode them or the disposable income to directly influence them. Gen Z (1996-2011) has the powerful  combination of a more sophisticated awareness and their own money, so they can choose to spend – or not – on the brands whose credentials are most important to them.

The way young people relate to media has also changed massively. They are no longer passive consumers; they are active participants. They want to be immersed in interactive, engaging content that adds value to their experiences and fulfills a basic social need. They don’t do one-dimensional.

When it comes to gaming, this means Roblox and Fortnite – games that double up as social platforms; places where they can meet friends, show off, have a voice and be heard, recognised and rewarded. Socialisation is critical to child/youth development, and this is more important than ever given how much face-to-face contact has been eradicated by the pandemic.

Unsurprisingly, Roblox was the most popular mobile  game in the US last year, with users averaging 100 minutes play per day, and the company had a first day valuation of  $38.3 billion when it went public. Equally unsurprisingly, the notion of the metaverse (which is being coined by some as the real future of the internet and the next era of social media) is incredibly powerful to our digital natives and the brands hoping to reach them.

So, two huge things for brands to get right when it comes to R&D and marketing to young people moving forward – both of which I believe will become non-negotiable before long: consciously authentic values and actions, and the integration of social. Nail that, and you’ve got the  equivalent of Buckaroo for the next generation.

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Gary Pope (CEO & Co-Founder, Kids Industries) will be discussing ‘How Priorities are Changing Across Generations of Consumer at Brand & Licensing Innovation Summit, which runs online 9-11 June. Passes are available from https://www.brandlicensinginnovationsummit.com/

Paddington sets fresh paws down in South Korea with luxury retailer Hazzys

The Copyrights Group has struck a new retail partnership for a bespoke Paddington clothing, accessories, and golf line in South Korea with the luxury retailer, Hazzys. The deal will witness the launch of a dedicated range of co-branded apparel and accessories across all 35 of the retailer’s stores in South Korea.

Creative director Hun Kim, currently the head of design at Karl Lagerfeld and previously in senior design positions at Tommy Hilfiger, Ralph Lauren and Converse, has been appointed to work on this new collaboration.

The range is currently available in-store and online at Hazzys.com. To further extend the reach of the Paddington range and build additional engagement with South Korean fans, a seasonal golf collection and associated apparel and accessories will launch in late Spring 2021.

“We see that this collaboration will strongly appeal to young Korean customers who have purchasing power. Hazzys’ brand concept of British casual looks and the adorable Paddington graphics are a perfect match,” said Jung Hyuk Park, senior manager, global business for HAZZYS. 

“We are thrilled to be working with Hazzys on this fantastic collaboration. We feel the pairing of these two iconic brands offers something new and exciting to the market,” said Polly Emery, SVP brand and international licensing, The Copyrights Group.

Hazzys first started in 2000 in Korea as a men’s British traditional casual brand. Since then, it has expanded to various areas including Ladies clothing, Accessories, Golf and Kids, offering a lively look with an urban feel. Over the years, HAZZYS has grown beyond Korea’s domestic market to become a global brand appreciated by consumers across the globe.

The Who becomes latest rockers to join The Royal Mint’s Music Legends series of commemorative coins

The iconic British band, The Who has become the latest to join The Royal Mint’s ‘Music Legends’ series with the launch of a new range of collectable coins, joining an esteemed list that features Queen, Elton John, and David Bowie.

The mark the launch, co-founding member and lead singer of The Who, Roger Daltrey visited The Royal Mint to strike on of the very first coins, giving the band’s seal of approval on the new coin and its design.

The coin’s dynamic design includes some of the most iconic symbols from the band’s live and loud performances, including a union flag, Mod logo and speaker-smashing Rickenbacker guitar. Together, the symbols on the coin form a pinball table, a nod to the single Pinball Wizard and album Tommy, one of the band’s most famous creations.

With the latest colour printing technology, elements of the coin have been digitally printed to showcase the vibrant red, white and blue of the band’s emblem. Meanwhile, using the latest innovative technology and manufacturing techniques, a number of coins will feature a special ‘shockwave’ effect, radiating from the speaker – elevating the detail of the coin.

Designers and craftspeople at the Mint have developed this effect in honour of The Who’s record-breaking loud concert – a record that was held for a decade.

Clare Maclennan, divisional director of Commemorative Coin at The Royal Mint, said: “The Who are an iconic British band with an incredible musical legacy, so it felt right to honour them with an official UK coin. The Who coin is the latest in our show stopping Music Legends series, which celebrates legendary British artists through original new designs.

“It was a privilege to have Roger Daltrey visit the Mint to strike one of the first coins and meet the team of makers that have created this wonderful design. Our Music Legends series is engaging new generations of coin collectors, and we hope this design will become a cherished part of fan’s memorabilia.”

Daltrey said: “It’s an honour to have a coin produced to celebrate The Who’s musical legacy. The coin’s design captures the true essence of the band and what we represent. It was a fantastic moment being able to strike one of the very first pieces in the collection and see the range of technologies and processes involved in the making of the coin.”

Pete Townshend, lead guitarist of The Who, added: “I am delighted that the band’s work is being recognised by this fantastic range of coins from The Royal Mint.”

The Who began with three schoolboys who all shared a love of music, from jazz and skiffle, to rock and rhythm & blues. The band was initially made up of John Entwistle, Pete Townshend, Roger Daltrey and later joined by Keith Moon. With a musical legacy spanning more than 50 years, the band boasts an impressive record of a 100 million albums sold worldwide, and over a billion global streams, while it’s also a member of the Rock & Roll Hall of Fame and the UK Music Hall of Fame.

Brought together by The Royal Mint and Bravado, Universal Music Group’s leading merchandise and brand management company, The Who coin is available as limited-edition precious metal proof editions as well as a Brilliant Uncirculated edition.

WarnerMedia merges with Discovery in latest move to join the streaming giant race

The scene has been set for the creation of yet another streaming giant vying for consumer attention, through the planned merger of AT&T’s Warner Media with Discovery.

The landmark deal will see the two companies become the second largest media group by revenue after Disney, with $41bn in sales annually as it brings together movie giant Warner Bros, HBO and other networks along with Discovery Channel, Animal Planet, TLC and more.

“This agreement unites two entertainment leaders with complementary content strengths and positions the new company to be one of the leading global direct-to-consumer streaming platforms,” AT&T chief executive, John Stankey said in a statement.

“It will support the fantastic growth and international launch of HBO Max with Discovery’s global footprint and create efficiencies which can be re-invested in producing more great content to give consumers what they want.”

The joint company – still in the process of decided a new moniker, with suggestions including Warner Discovery, Warner Bros Discovery and Warner Discovery Media – will be lead by Discovery’s president and chief executive, David Zaslav, who has said that the combined company would spend around $20 billion a year on content. 

Zaslav has suggested that the company could see its annual sales hit $52bn by 2023.

The merger will sit among some of the most significant deals of the past five years, alongside Disney’s purchase of Rupert Murdoch’s Fox empire, and AT&T’s acquisition of Time Warner. It is part of a plan to increase AT&T’s content pool as the streaming race intensifies further.

Netflix is leading the race to date with over 200 million subscribers, while Disney+ boasts its 104 million. Both HBO and Discovery entered the race recently with the launch of HBO Max and Discovery+. HBO Max, together with the HBO cable network has around 44 million customers, while Discovery has 15 million global streaming subscribers.

For WarnerMedia, the deal will mark the third restructuring in as many years.

Posh Paws to showcase latest licensed plush line-up through six Product Showcase Events across the UK

Posh Paws is to host six Product Showcase Events across the UK this June, enabling its customers to see its portfolio of new licensed plush toys and gifts in person. The move has been made in accordance to the latest easing of restrictions on social distancing.

Next month, visitors will be able to see the new licensed product from across Posh Paws’ portfolio of leading brands, including Sesame Street, Jurassic World, Clifford the Big Red Dog, Croods 2: A New Age, and Swizzels Rainbow Drops.

New lines from the popular Sunny Bunnies, BBC Earth, Ragtales, and Love Hearts will also be showcased, as well as a raft of new own-brand product developments.

‘Posh Paws has ensured that all these showcase events will be 100 per cent Covid-Secure and adhere to all government and venue guidelines, making the safety of customers and staff a priority,’ the firm said in a statement.

The six locations of their Product Showcase Events are listed below and if you are nearby or able to travel to them, please get in touch to book an appointment today:

ABERGELE SHOW: Tuesday 8th – Thursday 10th June

Kinmel Manor Hotel, St George Road, Abergele, LL22 9AS


BLACKPOOL SHOW: Monday 14
th – Friday 18th June

De Vere Village Hotel, East Park Drive, Blackpool, Lancashire, FY3 8LL


BRISTOL SHOW: Monday 21
st – Thursday 24th June

The Bristol, Prince Street, Bristol, BS1 4QF


GREAT YARMOUTH SHOW: Monday 7
th – Thursday 10th June

Ocean Room, Pier Gardens, Gorleston-on-Sea, Great Yarmouth, NR31 6PP


SKEGNESS SHOW: Monday 14
th – Thursday 17th June

Southview Hotel, Burgh Road, Skegness, PE25 2LA


YORK SHOW: Monday 21
st – Thursday 24th June

The Principal York Hotel, Station Road, York, YO24

 

Alternatively, customers who would prefer to book a virtual product showroom tour can do so by arranging this with one of Posh Paws’ sales representatives.

“With the Plush toy category showing the largest sales growth in April, it’s the perfect time to make sure you’re stocking the highest quality plush from the biggest and best-selling licenses that Posh Paws has to offer,” said the company.

For more information on Posh Paws Product Showcase Events, call them on 01268 567317 or email them at sales@poshpawsinternational.co.uk

Comedy channel Dave partners with CALM to launch social cue cards to fight post-lockdown apprehension

The comedy TV channel, Dave has teamed up with the mental health charity CALM (Campaign Against Living Miserably) to create a series of conversational cue cards to help people who are feeling apprehensive of social situations as lockdown comes to an end.

The cards were created following original Dave research which found that four in five (81 per cent) of British adults are exhibiting some nerves over restrictions lifting. Many of us are exhibiting symptoms of ‘post lockdown anxiety’ as we become increasingly apprehensive about re-entering real life social situations, suggests the findings.

The Dave study pinpointed work, parties and long overdue visits to the in-laws as key stress points.

The conversational cue cards which are available on a first come first serve basis via CALM’s ambassadors are supported with a suite of light-hearted video tutorials, giving top tips for how to successfully navigate social interactions without trepidation.

The videos, which feature Darren Harriott; Stevie Martin; Ania Magliano; Ahir Shah; and Seann Walsh deal with everything from work meetings in person; to remembering how to dance in public; to tips on how to quietly leave a social situation without being noticed.

The short films form part of Dave and CALM’s reintegration guide for people that are worried about having to interact with other humans after a year of screen time. The guide also includes a unique set of conversational cue cards, which give tips on conversation starters in real life, and are deigned to help break the ice as we emerge from lockdown.

Steve North, UKTV’s genre general manager, said: “Coming out of lockdown is stressful for the best of us. We’ve been talking into a screen for the better part of a year and many are worried about having to interact in real life. Gone are the days of being able to mute someone on Zoom or blame bad internet when you want to sneak out of an event.

“Dave is all about bringing people together to have a laugh – and we’re thrilled to be working with CALM to help encourage people to start having real life conversations again following an extraordinary year of lockdown.”

 Simon Gunning, CEO, CALM added: “There’s no denying lockdown has had an huge impact on our physical and mental wellbeing. In the 365 days following the first lockdown the CALM helpline has answered over 147,000 calls and chats. That is a call for help every 62 seconds, with chats and messages exchanged around topics such as isolation, anxiety, relationship concerns, health worries, financial stress and suicidal thoughts.

 “After being stuck indoors for so long, having the ability to see your mates at the pub, visit our families and get out of the house is great. But understandably for many it might be uncomfortable getting back into the swing of things. We’re all on different timeframes, so It’s important not to expect too much. Humour is a great way to make people feel at ease and we’re delighted to be partnering with Dave to raise awareness, encourage people to talk more, and accept its OK not to be OK.”

The Koyo Store partners with Toei Animation to launch Dragon Ball Z and Dragon Ball Super collectables

The entertainment merchandise specialist, The Koyo Store has secured the EMEA rights to create a range of officially licensed collectables based on the popular Dragon Ball Z and Dragon Ball Super anime TV series.

Through its partnership with Toei Animation Europe, the Lancashire-based Koyo Store will launch an initial product line-up this May encompassing collectables based on popular characters and imagery from both series, including a Character Pin Badge Collection featuring Buu, Goku, Master Roshi, Piccolo, Trunks, Krillin, and more.

 Widely regarded as the series that made anime popular in the West, the Dragon Ball Z TV show was created by Toei Animation and first aired in 1989. Its popularity saw the franchise spawn movies, TV specials, soundtracks, video games and countless other items of merchandise.

 It’s sequel, Dragon Ball Super, followed the adventures of key protagonist Goku during the ten-year timeskip’ after the defeat of Majin Buu. Toei recently announced that a new Dragon Ball Super film was in development with a planned release for 2022.

 With Dragon Ball Z and Dragon Ball Super still huge favourites with pop culture fans, The Koyo Store is lining up a range of pin badges to celebrate these iconic brands. Available in-store and online from this month, the range will include a Goku & Vegeta Pin Badge Set, an Icon Pin Badge Set – including symbols for Kame, Majin, Capsule Corp, Red Ribbon, Radar and Dragon Ball, a Dragon Ball Z Symbol Pin, Dragon Ball Super Symbol Pin, Master Roshi Pin, Goku Pin, Vegeta Pin, Gohan Pin, and Trunks Pin.

 The collectables will be priced from £6.99 and will also be available for fans to buy direct at www.thekoyostore.com

Toei Animation is the latest major IP owner to join The Koyo Stores burgeoning collectables line-up, which also includes partnerships with Ubisoft, (Rainbow Six Siege), PUBG, Games Workshop (Warhammer 40,000), Capcom (Street Fighter) and HBO (Game of Thrones)

“Were delighted to be able to tell Dragon Ball Z and Dragon Ball Super fans that we can Summon You Forth’ to collect this range of officially-licensed pin badges,” said Lee Townsend, founder and CEO of The Koyo Store.

Dragon Ball Z and Dragon Ball Super remain among the most popular anime franchises across the world, so were honoured to be collaborating with Toei Animation to bring this range of collectibles to Dragon Ball enthusiasts.”

 The Koyo Stores high-quality pin badges, coins and other unique merchandise have proved a hit among games, Esports and TV and film fans who are looking for great collectibles and the opportunity to claim bragging rights within their peer groups.

Boxing icon Floyd Mayweather Jr enters the NFT ring ahead of Logan Paul bout this summer

The boxing icon, Floyd Mayweather Jr is the latest name to enter the licensed NFT ring.

In conjunction with IronBend – a provider of digital NFTs for prominent personalities – the five weight 12-time world champion has teamed up with Reality Gaming Group, a publisher of mobile games and blockchain-based digital entertainment, and Zytara Labs, to release exclusive NFT collector’s items.

The NFTs will drop ahead of the highly anticipated bout with the YouTuber-turned-boxer, Logan Paul.

The launch will feature a limited-edition digital collection celebrating the legacy of Floyd Mayweather’s life and career, including animations, artwork and rare memorabilia from Mayweather’s personal keepsakes. Each piece in this unique collection will be secured and protected using blockchain technology, enabling the verification of ownership and authenticity of each collector’s item.

 The pieces are being designed by Reality Gaming Group in partnership with Iron Bend and Zytara Labs, and will be launched on May 26, 2021, ahead of Mayweather vs. Paul fight scheduled for June 6th. Reality Gaming has done NFT collections for the hit TV Show Dr. Who and is in partnership with the British Broadcasting Company in a variety of NFT initiatives.

 Speaking about his NFT launch, Floyd Mayweather said: “I started from nothing and beat all the odds to achieve what I did in my career and I think that’s the American dream. I don’t look at myself as a celebrity – I look at myself as an icon, one who made it. My name will always live on for the things that I did and the mark that I left in sports. These digital collectibles give everyone a chance to be part of the Mayweather Legacy.”

 Dan Sobol, co-founder and CEO of IronBend, added: “We’re incredibly grateful to be selected by Floyd Mayweather as his exclusive partner in this journey of celebrating his life’s legacy in the digital universe.

“We are excited to be collaborating with a great team to present Floyd’s timeless digital collectibles to generations of his fans to memorialize the legend of this iconic athlete.”

 Morten Rongaard, CEO of Reality Gaming, said: “We’re absolutely thrilled to be working with Floyd Mayweather to create a unique NFT collection that will be loved by his fans around the world. The officially licensed content will be of the highest quality and fans can start collecting the limited-edition items secure in the knowledge that they will own a unique piece of Floyd Mayweather’s legacy.”

For more information about the upcoming Mayweather NFT drop, please visit https://floydnft.com

Hasbro and Gamepath release first details of the Monopoly: Lifesized attraction coming to London this summer

Hasbro and Gamepath – a new division of Selladoor Worldwide – have released the first details of the Monopoly Lifesized experience – a new gameplay attraction due to open in London on August 14th this year.

The attraction will bring together the best of the iconic board game with escape room challenges and team co-operation for the ‘first of its kind in the world’ experience as players move around the board, participating in missions in order to acquire properties, earn money, and progress through the game.

Monopoly Lifesized is an immersive, on-your-feet version of the world’s favourite family game brand. Players will be able to experience the thrill of staging a heist in Mayfair, competing against the clock to build some of London’s most iconic buildings, or solve a baffling murder mystery.

The experience will be held at 213 – 215 Tottenham Court Road, a 22,000sq ft building over three floors in the West End. The building will house a retail outlet selling a range of Hasbro game merchandise, as well as The Top Hat – a Monopoly themed bar and restaurant serving signature cocktails and a British small plates menu.

Monopoly Lifesized will consist of a 75 minute gameplay segment on a 15 x 15m board, featuring eight properties, two Utility Companies, two Train Stations, Jail, Free Parking, Go, and Just Visiting. Each board can host between eight and 24 people split into four teams, all playing against each other.

Each team will have their own personal Monopoly token  – Scottie Dog, Boot, Racing Car, etc. – leading them around the game, taking scores, and giving hints where required. Each property square will have a full-sized location specific room behind it that players enter to participate in a challenge to ‘acquire’ that particular property.

The challenges will be a mixture of physical and mental puzzles and games that will test players’ skills and lateral thinking, and will be themed appropriately for the square, featuring either some historical or current day relationship with that part of London.

Monopoly: Lifesized will be created by a team drawn from across the immersive theatre, tech, and escape room worlds. Creative producers on the experience are Tom Beynon and Paul Mansfield, with set design by Tim McQuillen-Wright (designer for Secret Cinema experiences Stranger Things, Blade Runner, and Moulin Rouge) with costume design by Sarah Mercade, sound design by Luke Swaffield, and production management by Entourage.

Julia Posen, head of development at Gamepath, said: “Hasbro’s original board game continues to lead the market year in, year out and is loved globally by every generation that has grown up with the game. It has been an exciting journey to work with the talented Gamepath production team to bring this new experience to central London.

“We’re very excited as we know we have created something really special for people of all ages. When you step into the world we’re creating, we promise a dynamic, lively interactive experience and a great night out. Get ready for high risks and high rewards where there’s no ceiling to winning. As long as you can stay out of jail.”

David Hutchinson, CEO of Gamepath, added: “For us, Monopoly: Lifesized represents a major entry into a growing and exciting marketplace. Audiences want to consume live performance differently, and what better way than to jump into a lifesized version of the world’s favourite board game? Our creative team has been working their magic to fuse an experience that puts our audiences centre place on the board, and brings together our theatrical roots with innovative, digital and immersive storytelling.

“After everything we’ve missed out on individually and collectively and given the decimation of our high streets and city centres, it’s really exciting to be launching this now – we hope that we’ll be able to contribute to the recovery of Central London, and bring people back together in our fabulous Capital with a major new attraction in a major new destination building.”

Matt Proulx, vice president, Location Based Experiences at Hasbro said: “We are thrilled to be working with our best-in-class partners at Gamepath. Given its track record creating world class live performances, we believe that combining their skills along with our beloved Monopoly brand will create an exceptional, one-of-a-kind experience that truly brings the Monopoly game to life in a way only once imagined. We cannot wait for individuals of all ages to be able to once again get out and play together.”

The venue will be Covid-secure, adhering to all latest government guidelines, including one-way systems for the retail and food and beverage areas, hand sanitisers throughout the building, an enhanced deep cleaning regime, and with temperature checks undertaken for patrons and staff on arrival.

The capacity for each gameboard is limited to 24 maximum, and players are encouraged to form teams within their household bubbles. The producers will keep guidelines under constant review.

Paddington Bear is taking over the British Library this summer with exclusive exhibition

Paddington Bear is taking over the British Library this summer with the launch of a special, family-friendly exhibition celebrating 60 years of one of the world’s most beloved bears.

Paddington: The Story of a Bear will run at the library from July 9th to October 31st with an exhibitions spanning the 60 years since the character was first published by HarperCollins Children’s Books in 1958. The exhibition will feature over 50 books, documents, film clips, and original artworks as it explores the creation of Michael Bond’s Paddington in full.

The exhibition will also feature activities for visitors to practise their hard stares, take their own self ‘pawtrait’ and follow the trail of marmalade left by Paddington, as well as a special printed guide for families. Two local primary schools in Camden – Argyle Primary School and Edith Neville Primary School – have been working with the Library since November 2020 to create new content for display in the exhibition for all visitors to enjoy. 

Paddington is a timeless and universal story of desire for home, acceptance and a sense of belonging, which appeals to all ages. Featuring books, documents, film clips and original illustrations, highlights will include, a First Edition of A Bear Called Paddington by Michael Bond, illustrated by Peggy Fortnum, the original review of A Bear Called Paddington by Barbara Ker Wilson in 1958, and a selection of photographs and memorabilia of Michael Bond on loan from his family.

It will also feature clips from the Paddington movies and sound recordings such as Michael Bond talking about the process of creating Paddington’s stories, as well as original illustrations of Paddington stories by artists including Peggy Fortnum, David McKee and RW Alley.

Alison Bailey, lead curator of Paddington: The Story of a Bear, said: “Paddington: The Story of a Bear is a fun, family-friendly exhibition recalling the many faces of Paddington we’ve come to know and love in original artwork, books, and scenes from TV and film adaptations.

“This exhibition reminds us why, over 60 years on from his creation, Paddington still resonates with people of all ages, wherever they are in the world. We hope visitors enjoy following this loveable bear on his adventures and discovering his stories.”

Sophie Kopaczynski, CEO at Copyrights Group said: “As Paddington brand owners we are delighted to be working with the British Library on this fantastic exhibition. 

“The exhibition invites families and fans – old and new – into the world of Paddington, full of adventure and kindness, through a wide variety of mediums, books to original artworks, letters to objects, film footage to exclusive TV clips. 

“It is always a pleasure to be able to introduce Paddington to a new audience and to offer new and exciting content for existing fans.”

There will be a series of events and adult learning courses inspired by the exhibition, as well as workshops for families and relaxed openings for children on the autism spectrum.

School groups can enjoy exclusive timed slots including free, activity-led facilitated workshops for Primary students.