Brand Licensing Europe supports a post-pandemic industry with What’s Next theme for 2021

As the industry collectively begins to look towards a post-pandemic future, Brand Licensing Europe, in partnership with Licensing International, is supporting the network, weaving a ‘What’s Next’ theme throughout its 2021 show.

BLE is making its return this year with a new multi-platform format taking place in-person from November 17th to 19th at ExCeL London, followed by an online event on November 30th to December 1st, giving a platform to people, ideas and practices set to change the face of brand licensing.

The What’s Next theme will focus on three distinct areas to give attendees an overview of the most important considerations for doing business in 2022 and beyond.

  • Who’s next: Attendees are invited to discover and celebrate the licensing change makers in the all-new Agents of Change gallery; the disruptors, the rising stars, the professionals and the trailblazers who are brave and savvy enough to go back to the drawing board and affect real change.

The ‘Agents of Change’ Roll of Honour gallery will be situated at the entrance of BLE, providing an aspirational welcome back to the live event for the whole community and will be taken from License Global’s Influentials list of 2021 that will feature in December.

  • Innovation in Sustainability Showcase in partnership with Products of Change. This feature area will inspire attendees on their journey towards a more sustainable future by learning how pioneering businesses from inside and outside of the licensing community are addressing the challenge of moving forward in a more ethical way.

This interactive space will tell the stories of the branded products on show – where they came from, how they were made; the partnerships and collaborations featured, as well as offering practical advice and support on how the licensing industry can unite to tackle these vital issues.

  • What’s next for retail: Visitors can explore an interactive retail space showcasing how brand licensing is leading the way in the production of unique, creative, and entertaining consumer experiences critical to the much-needed transformation of retail.

Informa Markets’ VP of Licensing, Anna Knight, said: “Identifying new trends, change makers and upcoming challenges is what makes an industry gathering like BLE unmissable. This past year has shown how adaptable we are and, as we move into a post-covid world, that pace shows no sign of slowing down. Looking towards the future has never been more vital and this is precisely what our ‘What’s Next’ theme is designed to support.

“Our hope is that this year’s theme, and all of the amazing content that envelops it, will help to take the guesswork out of strategic planning and support our attendees to drive forward their visions for the future.”

Registration for the event is now open and retailers, manufacturers and brand owners wishing to take part in this year’s event are invited to register for free at https://www.brandlicensing.eu/en/home.html to reconnect with the European licensing community in-person and online this November.

Licensing Expo Virtual details ‘most robust educational agenda to date’ ahead of next month’s online event

Retail education, sustainability clinics, and a keynote from senior executives from Warner Bros. Consumer Products make up just a fraction of the agenda for this year’s Licensing Expo Virtual, taking place August 24th to 26th in an online format.

Celebrating 40 years… yes, 40, of connecting IP owners with retailers, manufacturers, and licensees, Licensing Expo Virtual will feature what it has billed as ‘the most robust educational agenda to date.’ What’s more, visitor registration for the event next month is free of charge.

This year’s event features the return of Licensing U, produced by Licensing International, the US market debut of License This!, and an opening keynote address from senior executives at Warner Bros. Consumer Products, plus the launch of Digital Brand Roadshows, Retail Clinics, Sustainability Clinics produced in partnership with Products of Change.

“We are so excited to reveal this year’s agenda as we tailor-made each offering to mirror the industry’s most pressing and ever-changing needs,” said Anna Knight, vice president of Licensing, Informa Markets.

“As a result of extensive conversations with our exhibitor and attendee community, we have devised the strongest agenda to date that is geared toward inciting collaboration, drawing hundreds of IP to the forefront, and addressing the challenges our attendee-base faces daily.”

The agenda will split into live and on-demand content and include:

LIVE SESSIONS

Digital Brand Roadshows: New to Licensing Expo, the Digital Brand Roadshows aim to highlight compelling brands and IP through an exciting collection of exhibitor case studies linked via a common theme, spotlighted in panel conversations broadcast live at the event. Categories for the 2021 event include:

  • Collaborations and Partnerships
  • New Exhibitors to the Event
  • Heritage and Nostalgia
  • The Live Experience
  • Animation and Anime
  • Licensing Around the World

Sustainability Clinics: Also new to the 2021 agenda are the Sustainability Clinics made possible by partner Products of Change, a global educational hub to drive sustainable change across consumer product markets and beyond. Attendees have the opportunity to participate in 30-minute clinics with experts from Products of Change to garner personalized advice on how to improve their current approach and gain a deeper understanding of what other players are doing in the licensing industry.

Retail Education & Ask Me Anything Sessions: Licensing Expo Virtual will offer Retail Clinics comprised of tailored educational sessions provided free of charge for all retailers. “Our intention with Retail Clinics is to ease the challenge of keeping up with and understanding key trends, helping retailers meet a range of licensing experts and gain the inspiration required to introduce licensing into retailer’s strategy,” commented Knight. Education sessions will include:

  • On-demand: Sessions on future trends, category-specific brand licensing case studies, and licensing 101 for retailers.
  • Live Broadcast: Ask Me Anything sessions where a panel of brand licensing experts will be on hand to answer any questions you have about brand licensing and retail. Questions can be submitted live or in advance and can remain anonymous.

Keynote Address: Senior executives from Warner Bros. Consumer Products will deliver the opening keynote address entitled “Unlocking the Fan Power of Global Franchises,” moderated by License Global magazine’s content director Amanda Cioletti. To tune into the address on August 24 at 11:00 a.m. EDT/8:00 a.m. PDT presented by Pam Lifford, president, global brands and experiences, WarnerMedia, and Robert Oberschelp, senior vice president, global franchise management and brand product, Warner Bros. Consumer Products.

License This! Finale: On Day 2 of the event, attendees can be a part of the License This! competition finale, a global initiative produced in partnership with Licensing International and InventHelp that provides select illustrators, designers, animators, and product inventors, the exciting opportunity to pitch their concepts online in front of a panel of expert judges.

ON-DEMAND SESSIONS

GLG Educational Content: Attendees can enjoy on-demand content produced by License Global, which will go live two weeks before the event and spotlight various industry categories, including:

  • Changing the Channel: The Evolution of Kids’ Content
  • Ordering Up: How F&B is Feeding Limited Edition Drops
  • Untapped Potential: How Mobile Gaming is Gearing Up for Big Change
  • Collectibles – Who’s Collecting What Now?
  • WTF is an NFT???!!

Licensing U: A Licensing Expo staple produced by Licensing International, Licensing U supports brand licensing newcomers and those interested in honing their expertise. This year’s educational offering will span three tracks:

  1. Basics, offering an essential introduction to how the licensing industry works
  2. Spotlights, providing insight into the latest topics and trends in key segments
  3. Tactics and Strategies, offering insight into the topics and trends impacting the brand licensing industry

A selection of Basics sessions includes:

  • Basics of International Licensing: A licensing program that operates in more than one country requires a specific set of considerations that can involve such aspects as financial, regulatory, and legal systems, cultural considerations, retail structures, and many others.
  • What You Need to Know About Royalty Rates: Find out how royalty rates are determined, what brand owners and licensees need to be thinking about when they’re being discussed, as well as the implications of the array of structures under which they’re calculated.
  • Developing a Retail Plan: A key element of any licensing effort to create a strategy for getting products to (and through) retail. Attendees will gain perspectives on how to understand the differences among various kinds of retailers, figure out their hot buttons, and match property or product lines to the appropriate targets.

A selection of Tactics and Strategies sessions includes:

  • The Future of NFTs: It might be the hottest topic in the business, with implications for corporate brands, sports, entertainment, celebrities, art – literally every category in licensing. What’s the state of the business, and where is it all headed? Experts will provide perspective.
  • Sustainability Strategies: Environmental responsibility is on the minds of an ever-growing number of consumers. Manufacturers and brand owners in all product categories need to address those concerns—a look at the latest thinking on sustainable sourcing and other topics.
  • Confronting Supply Chain Challenges: The pandemic didn’t just disrupt consumer behavior; it also sparked a significant disruption in manufacturing, shipping, and all aspects of getting new products to market in a cost-effective and timely way. How have things changed, and what’s the outlook for the future?

Attendees can secure their Licensing U Pass from just $88 for one track or $156 for the All-Access Pass by booking before July 23 to take advantage of the 20 per cent Early Bird discount. Licensing International members benefit from an additional 10 per cent discount.

For a full download of the 2021 Licensing Expo Virtual agenda, visit here. All sessions will remain available on-demand for three months after the live event ends.

Silence is Not an Option author Stuart Lawrence to take part in diversity and inclusion workshop at B&LIS this month

Stuart Lawrence, the author of Silence is Not an Option, and brother of murdered schoolboy, Stephen Lawrence, is participating in a diversity and inclusion workshop led by Products of Change co-founder, Helena Mansell-Stopher at the Brand & Licensing Innovation Summit taking place this month.

The workshop is one of the final sessions to be announced for the packed three-day online event, which takes place June 9th to 11th. Designed specifically to help middle-management, business leaders and owners navigate the changing retail, content and consumer landscape, three-day passes to B&LIS cost £249 (£224 for Licensing International members and qualified retailers are invited to attend free of charge.)

Emoji company CEO and founder Marco Hüsges joins WildBrain CPLG’s EVP and managing director Maarten Weck and WildBrain Spark’s commercial director Rachel Taylor to reveal how they have built an extensive merchandise offering and robust retail presence for the Emoji brand in Europe, including a recently forged content and licensing partnership for new digital-first series Emojitown.

In their session, Emojitown: The Power of Building Brands with Digital-First Strategies, they will explore the significant potential of AVOD and digital strategies in driving successful licensing and merchandising campaigns to build brand success for the long-term.

Senior leaders, broadcast and brand licensing experts from Studiocanal (Valérie Rolandez-Barrios), WarnerMedia (Rachel Wakley) and Moonbug (Adam Steel) are also confirmed for a closing-day panel ‘New Streams of Consumerism: How Entertainment is Evolving’, which will look at how brands can create equivalent awareness and maintain visibility on streaming platforms with much shorter marketing windows than traditional entertainment releases.

Kornit Digital and EPIK will present sponsored workshops on DTR (direct to retail) and NFT (Non Fungible Tokens), respectively. Taking place on opening day, ‘How the licensing industry is evolving with direct to retail’ will look at one of the toughest challenges ever to face the traditional licensing model; and on the final day, ‘The NFT playbook’ is a deep dive into everything NFT and digital merchandise.

Each of three days of B&LIS focuses on a different theme, with exclusive keynotes as outlined below:

Day 1 – Trends and retail. Keynote: Innovate, adapt, disrupt: In conversation with Lars-Johan Jarnheimer, IKEA Group chairman

Day 2: CSR and sustainability: Keynote: Why the future will be blue – how to become an agent of change: Smurfs’ Philippe Glorieux and Caroline Petit of the United Nations Regional Information Center.

Day 3: Content & digital transformations: Keynote: The Wayfair boost: leveraging ecomm ads for product programmes, Ankit Mangal, director of Wayfair

“Covering everything from sustainability, to diversity and inclusion, sport, streaming, toys, gaming, NFTs, DTR, bricks n mortar and ecommerce, and the changing consumer trends among younger generations, B&LIS will draw out trends and insight from within and outside the brand and licensing industries to really help delegates drive the future direction of their brands, businesses and stores,” explained Anna Knight, VP Licensing, Informa Markets.

“This agenda will challenge you to take stock, open your mind and think differently, so be prepared for an inspirational three days.”

Delegates from the following companies have already signed up to attend: Aldi, Aykroyd & Sons, Amazon, Asda, Blue’s Clothing, Character World, Chupa Chups, DC Thomson Media, Dreamtex, EMP Merchandising, General Mills, Hachette, HTI Toys, Jaz Toys, Popgear, Primark, Simba Dickie, Tesco, Walt Disney Company, Beanstalk, The Entertainer, Unilever, ViacomCBS and Schwager & Steinlein Verlag.

The longlist of confirmed speakers include:

Rikesh Desai, Licensing Director – Merchandise, Partnerships and Interactive, UK & EMEA Consumer Products, BBC Studios
John Friend, Head of Halo and Xbox Consumer Products, Microsoft
Stephanie Freeman, Senior Global Licensing Manager – Outbound Licensing, The LEGO Group
Gabrielle Sims, Head of Licensing, FatFace
Dan Avener, Chief Executive Officer, MDR Brand Management
Karen Hewitt, Co-Founder, Character.com
Susan Bolsover, Global Licensing and Consumer Products Director – Penguin Ventures, Penguin Random House UK
June Kirkwood, Sustainable Licensing Consultant, Nutmeg Licensing & Sustaineers Consultants
Simon Gresswell, Managing Director, SGLP
Gary Pope, Co-Founder, Kids Industries
Graham Saltmarsh, Managing Director, Licensing International – UK
Ben Roberts, Content Editor, License Global
Claire McClelland, Client Executive – Entertainment, Kantar
Dorian Bloch, Senior Client Director, Market Intelligence, GfK
Helena Mansell-Stopher, Founder, Products of Change
Ian Shepherd, Founder and CEO, The Social Store
Emily Aldridge, Head of Global Licensing, Abysse Corp
Charlotte Delobelle, European Brand Ambassador, Fashion Snoops
Kate French, Senior Category Manager – Softlines (Footwear, Accessories, Home & Gifting), Hasbro
Steven Plackett, Managing Director, Vista Stationery & Print (Carousel Calendars)
Dan Grant, Licensing Director, Danilo
Leonora Aixas, Co-Founder, DNA Brands
Steve Cox, UK Sales Director, Keel Toys
Sue Stanley, Licensing Director, Brans In Limited
Mark Bezodis, Licensing Managing Director, Perry Ellis International
Scott Macrae, Brands, License, New Business and Partnerships Mission Lead, George at Asda
Dan Amos, Head of Gaming and Esports, Difuzed
Marie-Laure Marchand, SVP Global Consumer Products and Business Development, Chefclub
Valérie Rolandez-Barrios, Vice President of IP Licensing & Partnerships, Studiocanal
Jade Snart, Sustainability and Technical Compliance Expert, George at Asda
Alex Balzaretti, Senior Manager, Commonwealth Games Federation Partnership (CGFP)
Kate Gibson, Managing Director, Gibsons Games
Gary Jacobson, Brand Licensing Manager, Tottenham Hotspur
Lisa Hey, Head of Product Development, Character World
Claire Bradbury, Global Account Director, PowerStation Studio
Philippe Glorieux, Head of Marketing, Communications & Family Entertainment, IMPS – The Smurfs
Caroline Petit, Deputy Director, United Nations Regional Information Center (UNRIC)
Maxine Lister, Head of Licensing, Natural History Museum
Rachel Wakley, General Manager UK, WarnerMedia
Paul Hepworth, Vice President, Licensing, Liverpool Football Club
Sabine Hulsman, CEO, The Cookie Company Group
Pamela Stathaki, Global Head of Sustainability, The Marketing Store, Europe
Jeremy Goldsmith, Managing Director, Event Merchandising Ltd
Lars-Johan Jarnheimer, Chairman, Ingka Holding, IKEA Group
Adam Steel, Licensing & Franchise, Moonbug
Gary Ma, COO, Epik
Winston King, VP Partnerships, Epik
Daniel Ruben, Workflow Solutions Director, Kornit Digital
Alistair Mylchreest, Segment Head – Licensors, Kornit Digital
Frédérique Tutt, Global Toys Industry Advisor, NPD
Stuart Lawrence, Author, Silence Is Not an Option: You Can Impact the World for Change
Maarten Weck, EVP & Managing Director, WildBrain CPLG
Rachel Taylor, Commercial Director, WildBrain Spark
Marco Hüsges, CEO & Founder, emoji Company
Ankit Mangal, Director, Wayfair
Gary Grant, Founder and Executive Chairman, The Entertainer
John Baulch, Publisher and Managing Director, Toy World Magazine
Anita Majhu, Senior Licensing & Global Sustainability Manager, BBC Studios
Gianni Romano, Company Director, Lyfcycle

Sustainability in Licensing Conference confirms its return for 2021

The Sustainability in Licensing Conference has confirmed its return for 2021 with plans to take place at The British Library in London while dual-cast digitally across the SILC21 digital platform.

Breaking new ground in the licensing industry when it launched last year, the 2021 edition of the conference is scheduled to take place on June 24 this year. The event is once again aimed at everyone in the licensing arena, from retailers to licensors, licensees to trade suppliers.

Launched by Max Publishing along with Products of Change (the online membership platform for sustainable advancement within the industry) and curated by Helena Mansell-Stopher – an experienced licensing executive and founder of Products of Change, SILC 2021 will aim to inspire and inform as to how the sector can continue to innovate and grow commercially while not costing the planet.

The agenda will see leading lights and visionaries from outside and within the industry as well as retail experts, all sharing their inspiring achievements and demonstrating the gains, both environmentally and financially, that can be made.

“It has been amazing to learn of the businesses that were inspired by the speakers last year and have since implemented those learnings into actionable sustainable change, and it’s because of this I am extremely proud to curate the 2021 line up,” said Mansell-Stopher.

“To drive sustainable growth within the licensing industry over the next few decades will require a radical approach to business practices, be it through embracing new materials and production techniques, re-engineering packaging or adopting new marketing methods, all without sacrificing financial growth. Our aim with SILC 2021 is to help both future-proof our industry and our world.”

Already, a number of leading companies have pledged their official support to SILC 2021, underlining their commitment to change within the industry, including BBC Studios, Warner Bros. Consumer Products, Natural History Museum, ViacomCBS, Hasbro, Character World, TDP Textiles, Dreamtex, Amscan and GB Eye with more due to be announced in the coming weeks.

Products of Change is the headline supporter of SILC 2021.

Louis Kennedy celebrates 30 years of it sustainability drive and joins Products of Change

Compounding a 30 year history in driving partnerships centered on sustainability and strong ethics, Louis Kennedy has joined the Products of Change initiative as it looks to ‘share ethos with organisations across the licensing space’ and encourage fundamental change across businesses.

Founded in 1991, Louis Kennedy set out its own goals of striving to reduce environmental impact and promote sustainability, as well as be an ethical partner and only associate with highly audited manufacturers who promote high standards of fairness and safety.

Over the course of its 30 years, Louise Kennedy has been building a UK-based supply chain that only uses recycled raw materials to produce recyclable items.

Grant Morgan, CEO of Louis Kennedy has said that while the firm has “not been so vocal in assessing its contribution in the past” it was “joining in the trend” to speak out about its successes going forward. 

“Becoming a member of Products of Change is an important step in this strategy,” said Morgan.

 The firm has said that it has been following the developments of Products of Change and has recognised its exciting potential to help drive and support the initiative.

As a membership organisation, Products of  Change is designed to support, encourage and perpetuate companies and brands in meeting their sustainability goals through educating to inform change and peer-to-peer networking.  

“The ability to connect with other members, which share the same ethos, irrespective of the size of  the organisation, the opportunity to share best practice, learn from experts and develop  partnerships are among the major benefits of membership,” said the company.  

“Louis Kennedy has been connecting the brand and licensing industry to charities and NGOs  for decades; bringing brands with purpose to the forefront of their ethos and driving real social  impact,” added Helena Mansell-Stopher, founder of Products of Change. “It’s an honour to have Louis Kennedy be part of Products of Change and I look forward to what we can achieve together as a group.”

Wastebuster and Products of Change call on industries to back Recycle to Read and Toy Take Back campaign

The environmental awareness platform, Wastebuster has partnered with Products of Change to bring together a cross-sector of stakeholders to share knowledge, resources, and finance, to develop an efficient, environmental, and sustainable means of recycling plastic toys.

In partnership with EPPIC (Extended Plastics Partnerships for Innovation in Circularity) the programme will operate under the title Recycle to Read and will engage consumers to recycle their toys (including small electricals and textiles) and to reward participating schools and communities with books and reading resources to improve literacy.

The programme aims to provide an industry-wide solution for recycling all plastic toys while providing a platform for consumers to engage with easily. It will look to co-ordinate toy, tech, and textiles ‘Take Back’ collections in retailers, schools, and household recycling centres across the UK.

As it builds it will look to unlock considerable social, economic, and environmental benefits for the communities in which it operates.

The programme also provides research and industry insight into toy design for recyclability, to support the move towards a more circular future for toy production.

Collected plastic toys will be recycled into new products, such as construction boards, outdoor furniture, or playground equipment. Any plastic toys suitable for reuse will be recirculated by charity partners. The project will drive a nationwide call to action to ‘Recycle Right’ and promote the Toy Take Back linked to the Recycle to Read rewards programme across schools, retail, brand, toy, and publishing partners.

By bringing together a critical mass of cross-sector members, Recycle to Read can deliver a recycling system for toys that benefits its members, society and most importantly, the environment.

Developed by Katy Newnham, founder of Wastebuster, the Recycle to Read campaign and its Toy Take Back initiative is being billed as a ‘dynamic research programme’ and the “start of the creation of a circular and sustainable future for toy production.” The programme will be a multi-stakeholder collaboration that spans industry, government, and consumer networks.

Already 40 companies and 70 local authorities have taken steps to become a part of the programme, having taken part in a special roundtable webinar last month.

“We believe in the power of collective impact,” said Newnham. “By coming together, brand owners, toy manufacturers, retailers, publishers, recyclers, governments, schools, and consumers, we have the ability to work together to share intelligence and resources to create a workable, long-term, sustainable solution to plastic toy recycling.

“The real power of the Recycle to Read/Toy Take Back programme is in collective impact. We all have a role we could play to support this important project and the move towards not only creating a more sustainable future for the toy industry but educating and empowering a whole generation to act as responsible consumers.”

“There is no time like now to change the future of the toy industry. Acting as a responsible business is no longer a ‘nice to have’. It is a commercial necessity and environmental imperative. We can turn the dial for a whole generation, to promote and enable responsible consumption and production. Let’s make this a good news story for industry, for children and for the planet. Let’s work together to do that.”

Helena Mansell Stopher, director of Products of Change, added: “Products of Change is extremely proud to be working with Katy and her team to bring a fully circular solution to toy recycling in the UK, to be rolled out internationally over the coming years.

“For an industry to be part of actually building an infrastructure of this magnitude, to also be linked to rewarding schools to positively effect children’s literacy, is pretty phenomenal.”

Among those to have pledged their support to the campaign as founding members is Immediate Media.

“We hope it will bring the whole toy industry together to help create a recycling ecosystem for plastic toys at the end of their useful life and generate a momentum of its own once the word of the scheme spreads,” said Andy Marshall, group managing director of Immediate Media Co.

Peter Rooke, director of Smart Toys and Games, a member of Recycle to Read, added: “Sustainability in toys is so important for the toy industry.

“The single use and giveaway toy world is particularly under threat and is in the sights of regulators so change must come to that aspect of the industry quickly.

“I fully support the circular economy and for toys, one that is restorative and regenerative by design.”

For more details on the campaign (and to sign up to the next webinar), simply click on this link. You can also contact Simon, on Simon@recycletoread.org to find out how to get involved.

LEGO pledges support to Sustainability in Licensing Conference 2020 with keynote talk

LEGO has pledged its support to the Sustainability in Licensing Conference 2020, the first of its kind for the consumer products and licensing community, set to take place virtually on November 24th and 25th.

Sine Klitgaard Møller, The LEGO Group’s licensing sustainability transformation lead, will take to the digital stage to speak of the importance of change within the toy sector. She will discuss ‘a playful approach’ to sustainable packaging in the licensing industry on the show’s first day, November 24th at 12.30 pm.

Klitgaard Møller began her LEGO career as global licensing creative director over 15 years ago and is now leading the change towards the company’s strategic ambition to have a fully sustainable portfolio for the LEGO licensing portfolio by 2030, starting with packaging transformation by 2025.

“Children are our role models in the LEGO Group and it is their planet we are using, we must protect their future,” she said.

Helena Mansell-Stopher, Sustainability In Licensing Conference curator and director, added: “We are extremely proud to have LEGO join the SILC line up of speakers to present their sustainable journey so far, and learn from the great inroads they are making in this complex area.”

Klitgaard Møller joins a speaker line-up which includes leaders from the Ellen MacArthur Foundation, Tesco, Asda, Marks and Spencer, Teemil Tech/Rapanui Clothing, Retail Economics, Central Saint Martins, Breakdown Plastics, Wastebusters, Kids Insights and the R&A (The Open) Sustainable Sporting Events covering a wide spectrum of topics.

Click here for the full agenda and speaker information.

The cost of attending SILC 2020 is £95 (+VAT) per delegate. Bookings can be made by clicking here.

A number of companies have already pledged their official support to SILC 2020, underlining their commitment to change within the industry. The Products of Change group is the headline supporter of SILC 2020 while the official supporters include Amscan, BBC Studios, Brandgenuity, Change Plastic for Good, Character World, Discovery, Dreamtex, GB eye, Global Brands Group, Hasbro, MDR Brand Management, Natural History Museum, Smiffys, TDP Textiles, Those Licensing People, University of Oxford, ViacomCBS, and Warner Bros. Consumer Products.

LEGO pledges support to Sustainability in Licensing Conference 2020 with keynote talk

LEGO has pledged its support to the Sustainability in Licensing Conference 2020, the first of its kind for the consumer products and licensing community, set to take place virtually on November 24th and 25th.

Sine Klitgaard Møller, The LEGO Group’s licensing sustainability transformation lead, will take to the digital stage to speak of the importance of change within the toy sector. She will discuss ‘a playful approach’ to sustainable packaging in the licensing industry on the show’s first day, November 24th at 12.30 pm.

Klitgaard Møller began her LEGO career as global licensing creative director over 15 years ago and is now leading the change towards the company’s strategic ambition to have a fully sustainable portfolio for the LEGO licensing portfolio by 2030, starting with packaging transformation by 2025.

“Children are our role models in the LEGO Group and it is their planet we are using, we must protect their future,” she said.

Helena Mansell-Stopher, Sustainability In Licensing Conference curator and director, added: “We are extremely proud to have LEGO join the SILC line up of speakers to present their sustainable journey so far, and learn from the great inroads they are making in this complex area.”

Klitgaard Møller joins a speaker line-up which includes leaders from the Ellen MacArthur Foundation, Tesco, Asda, Marks and Spencer, Teemil Tech/Rapanui Clothing, Retail Economics, Central Saint Martins, Breakdown Plastics, Wastebusters, Kids Insights and the R&A (The Open) Sustainable Sporting Events covering a wide spectrum of topics.

Click here for the full agenda and speaker information.

The cost of attending SILC 2020 is £95 (+VAT) per delegate. Bookings can be made by clicking here.

A number of companies have already pledged their official support to SILC 2020, underlining their commitment to change within the industry. The Products of Change group is the headline supporter of SILC 2020 while the official supporters include Amscan, BBC Studios, Brandgenuity, Change Plastic for Good, Character World, Discovery, Dreamtex, GB eye, Global Brands Group, Hasbro, MDR Brand Management, Natural History Museum, Smiffys, TDP Textiles, Those Licensing People, University of Oxford, ViacomCBS, and Warner Bros. Consumer Products.

Products of Change’s Helena Mansell Stopher on the new consumer mindset, toys, and sustainability

From a staple of the licensing and merchandising industry to becoming the face for the sweeping change rumbling through it and the minds of consumers across the UK, Helena Mansell Stopher is the director of Products of Change, a platform on a mission to bring sustainability into the heart of the consumer products space.

Licensing.biz catches up with the sustainability specialist to talk about shifting consumer mindsets, the impact of the movement on the toy industry specifically, and the next moves for the Products of Change platform.

Hi Helena, thanks for chatting with us. To start off, can you talk us through Products of Change? What is the concept, and what is it setting out to achieve in the consumer products space?

Of course, I would love to. Products of Change is currently transitioning from a local group discussing sustainable practices, to a global sustainable networking group driven through an online digital hub. The hub will enable members to be sustainably educated through research and educational content, to learn through our webinars and podcast for quick on the go learning, as well as connect through our members hub on site directly to share best practice and gain knowledge.

How did the move all come about for you? What drives you and the mission statement of Products of Change?

It was during my time as licensing director of National Geographic Partners that the devastating effect of climate change and the impact that the consumer goods industry was having on the environment really hit home, we worked extremely closely with the National Geographic Society and once I knew what we were doing, I couldn’t ignore it.

I got a small group of leaders within the industry together to discuss how we can start to make change through sharing best practice. Our mission statement is really ‘educating to inform change’ through bite size pieces of content, we really want to drive peer to peer learning as the only way we can have a positive impact is if we come together collectively to do this.

What has reception been like from across the industries to Products of Change and the movement that you guys are championing? Why is now the right time for everyone to be joining the ‘movement’?

It’s been a phenomenal response, what is encouraging to see is that people truly want to make sustainable change but they just don’t know where to start. Covid has made 2020 the toughest year for business and though many companies are focusing on keeping their head above water, what has become more apparent is the relationship between human activity/business and the natural world, they are all interlinked and have dramatic effects on each other.

If we are to future proof our business we must first look at how we extract materials, our transportation, our carbon footprint, the list goes on to reviewing the full lifecycle and impact of actually creating product, we can then start to build better systems that don’t harm the environment and enable us to look after the planet and its wildlife, and in-turn look after ourselves…. To me this is the reason why the movement is so important now, we have to be the first generation that creates this new path forward for the next generation to follow and excel.

If we look at the toy space specifically – we are seeing a lot more attention being paid to the topic of sustainability from retail and toy brand perspectives, but there’s still a long way to go. Can you talk us through some of the activity Products of Change is starting to see in this department? How do we start to get businesses to think about the significance of the issue today?

For me the toy industry has some of the most imaginative inventors, there are so many elements to play with and because of this I really do feel the industry can start to take a lead in this area, though the flip side of this is the mix of material input in the toy process as it does pose large challenges for the end of life of a product.

There are some amazing initiatives out there, new materials that will enable the market to move forward and circular business models which will change how we look at product design, there is monumental movement happening here.

The European parliament and most recently the UK government have issued new legislation for plastics and packaging, that for the UK will come in to effect in the next 17 months, this has woken up many retailers and manufacturers as if you don’t have 30 per cent of recycled plastic in your packaging you will be taxed, the infrastructure is not yet in place to supply such a large demand so you can imagine what’s happening in the background to supply this material in time for the April 2022 start date.

Because of this, Products of Change is working closely with the leading children’s UK educator Wastebusters who deliver in class environmental education to all UK schools. Wastebusters have built a market wide recycling infrastructure for hard to recycle plastic toys and plush. We are working with them to drive a national campaign called Recycle to Read (R2R), working with the Children’s Literacy Trust to deliver the programme across schools and retail, children will bring in toys/plush/clothing/waste electronic to be swapped in school and at retail for eco points, the eco point will buy schools books and equipment to aid education.

The R2R programme launches for Waste Week in March 2021 and is currently looking for all producers and brand owners to become part of the programme, you can find out more here https://toytakeback.org. For the Wastebuster campaign we are also working with EPPIC (the extended plastic partnership for innovation within circularity) for their flexible infrastructure which has just launched with the Co-Op and will roll out across retail in the coming months, as well as building a plastics group within Products of Change that is lobbying for parity with plastic signposting, we are working with WRAP, OPRL and a handful of leaders to achieve this.

When we focus on toys, the design stage seems the most fundamental to promote sustainability with, design sustainability into a product from the outset. How integral do you think this is to the idea of sustainability in the children’s space?

The design stage is one of the most important stages of creating sustainable product, It’s so much harder and more costly to add sustainability in at the end of producing something. Designing sustainably is more than just using a recycled material, it’s also asking questions like what happens at the end of life of a product and how do you design so that it can be easily recycled, how do you keep a product in circulation (are there bits that can be reused?) etc. We are designing products for the future generation, a generation who is more aware of climate change than we were and is leading their purchasing decisions.

We also have to work together to educate consumers, currently big box means big value, we have created that, so we can reverse that rule and build new value in. The packaging can becomes an integrated part of the toy (not to be thrown away) the opening of a product a positive experience, I’m looking forward to seeing some creative packaging solutions coming through over the next few months.

Do you think the toy industry is being reactive enough to the issue of sustainability? Big question – is it right to be reactive, or should businesses be setting the standard for the consumer?

I think that the full consumer goods industry is being reactive, there’s a few standout leaders like Unilever, Ikea, LEGO that have been building sustainable practices into their business for the last ten years, but they still have their challenges. Even the fashion industry who is ahead of the toy industry started the conversation with launching small collections of ‘eco’ product, priced higher as an alternative for the consumer, not necessarily looking at delivering every day sustainable product at a fair price, however there are a few leaders two being Asda and H&M, delivering their everyday sustainable clothing at the same price.

The needle is moving with many companies now stating their intentions of what they want to achieve over the next ten years to become a more sustainable business, we need to have the faith that this will all be delivered.

Can you talk us through the Sustainability in Licensing Conference – what have you got planned for the big event this year… and however it may look this year?

Yes of course, the event has been pushed back to November the 25th due to Covid, we would absolutely love to still run the event physical but with guidelines changing daily we are tracking them to see what our options are for the November date.

Covid related issues aside the conference was created to be the starting point for the industry to learn more and build sustainable practices in their business. We have an amazing line up of presenters talking about the importance of design, new ways of thinking such as the circular economy, new technologies such as break down plastic and new tech within manufacturing, through to marketing, insights and finance, our aim is to touch on all the core pillars of creating a more sustainable business for the industry.

Thanks Helena, anything you’d like to shout about?

I’m just really pleased that the conversation has started, we have a long way to go but I do believe that together we can do this, we can no longer use sustainability as a competitive advantage, we must share the knowledge we have to accelerate change and start to re-imagining what a sustainable future will look like across the full supply chain and end of product life.

My ambition is that through Products of Change we can cooperatively achieve this change together.

Products of Change Group supports The Insights People’s first UK industry report to track sustainability

The Products of Change Group is supporting The Insights People in producing the industry’s first ever annual UK report – one that will track the consumer products and licensing industry, and capture data around sustainability for the first time.

The report will be based on results of surveying professionals who work across the kids and licensed industry.

The initiative has been launched amid rapid and fundamental changes across the kids’ industry, and a response from The Insights People, who states it has seen the speed and significance of the changes first hand, from consumers purchasing behaviours to the increased awareness of climate change, sustainable products, and currently with COVID-19.

Industry colleagues have been invited to take part in the survey which will analyse individual’s confidence levels and explore how their business is changing. All respondents receiving a complimentary copy of the report. The survey will take approximately 5-8 minutes to complete.

Nick Richardson, CEO The Insights People, said: “There is no doubt that all aspects of the kid’s industry are going through fundamental changes at the moment. The comforting news for you is no matter if you are in Entertainment, FMCG, Policy, Publishing, Retail, Sports or even Toy industry, the feedback is the same: ‘we are in a state of flux – these will no doubt be challenging times for some, and exciting times for others.’

“By taking part in this study it will enable individuals to share their opinions and see how they compare and contrast with their peers.”

Helena Mansell-Stopher, founder of Products of Change, added: “For us to implement sustainable change within the industry we first need to understand where we currently track as an industry, what our ambitions are and our knowledge around the subject. 

“We can then put in place an industry wide plan that we collectively work towards achieving. Together we can drive change.”

Take part in the survey here.