V&A reveals video game art exhibit

The exhibition will feature pieces from across the medium, from acclaimed blockbuster titles like The Last of Us to fresh indie titles like Kentucky Route Zero.
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Thatgamecompany's Journey won adoration for its gorgeous art direction.

Thatgamecompany's Journey won adoration for its gorgeous art direction.

The Victoria and Albert Museum in London is levelling up it's offering later this year with the addition of its first video game art exhibit, titled Video Games: Design/Play/Disrupt.

The exhibition, which runs from September 8th 2018 to February 24th 2019, will focus on video game design from the mid-2000s, highlighting concept art, moving footage, prototypes, character design sketches and interactive installations.

Fans can look forward to taking a peek into the world of Naughty Dog's post-apocalyptic masterpiece The Last of Us and Nintendo's paint-splattered extravaganza Splatoon. Also on display will be fan-made creations including a breathtaking recreation of Game of Thrones' Winterfell in Minecraft.

Fans of competitive gaming will find much to love here too, with the immersive installation featuring footage from the League of Legends World Championships.

"There is a wealth of creativity to explore, from the craft of the studios to the innovation of the audience as players," said V&A director, Tristram Hunt.

Indie titles will get a look in as well. Cardboard Computer's brutalist architecture-inspired adventure Kentucky Route Zero will be featured, as well as thatgamecompany's heartfelt title Journey. 

"There is a rich universality to video games in contemporary culture," Hunt explains. "This is the right time for the V&A to be building on our active interest in video games to investigate this exciting and varied design field at the intersection between technology, engineering and broader visual culture, presenting the influences, inspiration and debates that define it."

The exhibit will be jointly curated by Marie Foulston, V&A's curator of video games and research curator, Kristian Volsing. Pernilla Ohrstedt Studio will oversee the exhibition design, with support from Squint Opera (AV design), Julia (graphic design) and Coda to Coda (sound design). To coincide with the exhibition, the V&A is also inviting applications from UK-based artists, designers or makers involved in the video games scene for a Videogames Residency, which will run from October 15th 2018 until June 15th 2019.


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